The removal of dedicated servers and server browser in Modern Warfare 2, for a matchmaking Peer 2 Peer system, destroys the open nature of PC Gaming which allows for communities to form around such servers. Regardless its clear that Piracy is not the big issue Activision and IW make it out be, it doesn’t take much work to verify that by comparing the amount of Punkbuster enabled servers to non-Punkbuster servers. ![]() ![]() Also I have a few other solutions Infinity Ward could have implemented including not listing servers that did not have Punkbuster running on the master server list. Jeff on the Bombcast rationalized the switch to matchmaking would solve piracy which is not correct it’s a Login system that would solve the piracy issues that CoD4 faced. Three top investment pros open up about what it takes to get your video game funded.
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